Exemple #1
0
        public override PokerPlayer CreatePlayer(PokerPlayer.Status stat, string _name)
        {
            switch (stat.player)
            {
            case PokerPlayer.PT.HUMAN:
                return(new Human(_name));

            case PokerPlayer.PT.COMP:
                return(new Comp(_name));
                //case PokerPlayer.PT.NPC:
                //    return new NPC(_name);
            }
            return(null);
        }
Exemple #2
0
 public virtual PokerPlayer CreatePlayer(PokerPlayer.Status stat, string name)
 {
     return(null);
 }
Exemple #3
0
 // public virtual Board CreateBoard(List<Scene> scenes) { return null; }
 public virtual PokerPlayer CreatePlayer(PokerPlayer.Status stat)
 {
     return(null);
 }