private void ForbidPlayerListBox_SelectedIndexChanged(object sender, EventArgs e) { int selectedPlayer = System.Convert.ToInt32(ForbidPlayerListBox.SelectedItem.ToString()) - 1; //foreach (PlayersPlayer p in mSimMain.PlayerData.Player) //{ // if(p. //} PlayersPlayer p = mSimMain.PlayerData.Player[selectedPlayer]; this.ForbidSquadOptionChooser.Enabled = true; this.ForbidTechsOptionChooser.Enabled = true; this.ForbidUnitsOptionChooser.Enabled = true; TriggerSystemMain.Init(); ForbidSquadOptionChooser.SetOptions(TriggerSystemMain.mSimResources.mProtoSquadData.mProtoSquadList); ForbidSquadOptionChooser.BoundSelectionList = p.mForbidSquads; ForbidUnitsOptionChooser.SetOptions(TriggerSystemMain.mSimResources.mObjectTypeData.mObjectTypeList); ForbidUnitsOptionChooser.BoundSelectionList = p.mForbidObjects; ForbidTechsOptionChooser.SetOptions(TriggerSystemMain.mSimResources.mTechData.mTechList); ForbidTechsOptionChooser.BoundSelectionList = p.mForbidTechs; ForbidSquadOptionChooser.AllowRepeats = false; ForbidSquadOptionChooser.AutoSort = true; ForbidUnitsOptionChooser.AllowRepeats = false; ForbidUnitsOptionChooser.AutoSort = true; ForbidTechsOptionChooser.AllowRepeats = false; ForbidTechsOptionChooser.AutoSort = true; PlayerSettingsChanged(); }
private void button1_Click(object sender, EventArgs e) { var rnd = new Random(); int i = rnd.Next(players.Player.Length); PlayersPlayer chosenPlayer = players.Player[i]; string text = ""; if (dissing.Checked) { text = String.Format("{0}! {1} - {2}", greetings[rnd.Next(greetings.Length)], chosenPlayer.Name, diss[rnd.Next(diss.Length)]); } else { text = String.Format("{0}! {1}", greetings[rnd.Next(greetings.Length)], chosenPlayer.Name); } pictureBox1.ImageLocation = chosenPlayer.Name == "Bjergsen" ? Path.Combine(Application.StartupPath, "bananabjerg.jpg") : ""; Region.Text = chosenPlayer.Region; Position.Text = chosenPlayer.Role; Team.Text = chosenPlayer.Team; Clipboard.SetText(text); textBox1.Text = String.Format(text); }
private void PlayerPopListBox_SelectedIndexChanged(object sender, EventArgs e) { int selectedPlayer = System.Convert.ToInt32(PlayerPopListBox.SelectedItem.ToString()) - 1; PlayersPlayer p = mSimMain.PlayerData.Player[selectedPlayer]; this.PopSettingsList.ObjectList = p.mPlayerPop; PlayerSettingsChanged(); }