Beispiel #1
0
        private void ForbidPlayerListBox_SelectedIndexChanged(object sender, EventArgs e)
        {
            int selectedPlayer = System.Convert.ToInt32(ForbidPlayerListBox.SelectedItem.ToString()) - 1;
            //foreach (PlayersPlayer p in mSimMain.PlayerData.Player)
            //{
            //   if(p.

            //}
            PlayersPlayer p = mSimMain.PlayerData.Player[selectedPlayer];

            this.ForbidSquadOptionChooser.Enabled = true;
            this.ForbidTechsOptionChooser.Enabled = true;
            this.ForbidUnitsOptionChooser.Enabled = true;

            TriggerSystemMain.Init();
            ForbidSquadOptionChooser.SetOptions(TriggerSystemMain.mSimResources.mProtoSquadData.mProtoSquadList);
            ForbidSquadOptionChooser.BoundSelectionList = p.mForbidSquads;

            ForbidUnitsOptionChooser.SetOptions(TriggerSystemMain.mSimResources.mObjectTypeData.mObjectTypeList);
            ForbidUnitsOptionChooser.BoundSelectionList = p.mForbidObjects;

            ForbidTechsOptionChooser.SetOptions(TriggerSystemMain.mSimResources.mTechData.mTechList);
            ForbidTechsOptionChooser.BoundSelectionList = p.mForbidTechs;

            ForbidSquadOptionChooser.AllowRepeats = false;
            ForbidSquadOptionChooser.AutoSort     = true;
            ForbidUnitsOptionChooser.AllowRepeats = false;
            ForbidUnitsOptionChooser.AutoSort     = true;
            ForbidTechsOptionChooser.AllowRepeats = false;
            ForbidTechsOptionChooser.AutoSort     = true;


            PlayerSettingsChanged();
        }
Beispiel #2
0
        private void button1_Click(object sender, EventArgs e)
        {
            var           rnd          = new Random();
            int           i            = rnd.Next(players.Player.Length);
            PlayersPlayer chosenPlayer = players.Player[i];


            string text = "";

            if (dissing.Checked)
            {
                text = String.Format("{0}! {1} - {2}", greetings[rnd.Next(greetings.Length)], chosenPlayer.Name, diss[rnd.Next(diss.Length)]);
            }
            else
            {
                text = String.Format("{0}! {1}", greetings[rnd.Next(greetings.Length)], chosenPlayer.Name);
            }

            pictureBox1.ImageLocation = chosenPlayer.Name == "Bjergsen" ? Path.Combine(Application.StartupPath, "bananabjerg.jpg") : "";

            Region.Text   = chosenPlayer.Region;
            Position.Text = chosenPlayer.Role;
            Team.Text     = chosenPlayer.Team;


            Clipboard.SetText(text);
            textBox1.Text = String.Format(text);
        }
Beispiel #3
0
        private void PlayerPopListBox_SelectedIndexChanged(object sender, EventArgs e)
        {
            int           selectedPlayer = System.Convert.ToInt32(PlayerPopListBox.SelectedItem.ToString()) - 1;
            PlayersPlayer p = mSimMain.PlayerData.Player[selectedPlayer];

            this.PopSettingsList.ObjectList = p.mPlayerPop;


            PlayerSettingsChanged();
        }