private void OnCollisionEnter(Collision col) { if (col.gameObject.name == "Player") // IF THE ENEMY COLLIDES WITH A GAMEOBJECT WITH THE NAME PLAYER { plM.takeDamage(10); // CALLS THE TAKEDAMAGE METHOD IN THE PLAYER MANAGER AND SETS THE DAMAGE VAL TO 10 gm.updateHud(); // CALLS THE GAMEMANAGER'S UPDATEHUD METHOD gm.resetGame(); // CALLS THE GAMEMANAGER'S RESETGAME METHOD } }