public void SellCrosscutSaw() { PlayerTools.RemoveTool(ToolName.CROSSCUT_SAW); //Give currency and maybe resources }
public void SellSplittingAxe() { PlayerTools.RemoveTool(ToolName.SPLITTING_AXE); //Give currency and maybe resources }
public void SellFellingAxe() { PlayerTools.RemoveTool(ToolName.FELLING_AXE); //Give currency and maybe resources }