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C# (CSharp) PlayerSpawner.AddSpawnPoint Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
PlayerSpawner
Méthode/Fonction:
AddSpawnPoint
Exemples au hotexamples.com:
1
C# (CSharp) PlayerSpawner.AddSpawnPoint - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
PlayerSpawner.AddSpawnPoint
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
GetBattlePlayerFor(9)
GetPlayerFor(5)
CleanupAllPlayers(3)
GetFreeSpawnPos(3)
ApplyForceToSpecificBall(2)
GetValue(2)
GetSpawned(2)
AddLocation(1)
IncrementPlayerCount(1)
GetStartPosition(1)
HandleDeath(1)
HaveCheckpoint(1)
IERespawnPlayer(1)
InitPlayer(1)
Init(1)
InitPlayerInfo(1)
InputFighterData(1)
InstantiatePlayer(1)
IsAlive(1)
IsPlayerSpawned(1)
NextLevel(1)
OnPlayerUnready(1)
PopPlayer(1)
GetSpawner(1)
GetRandomSpawn(1)
GetSpawnPoint(1)
DestroyPlayer(1)
AddSpawnPoint(1)
CleanupForPlayer(1)
ClearItemIfNotSpawned(1)
ClearListeners(1)
DebugWarp(1)
Despawn(1)
DespawnPlayer(1)
DestroySpawnedPlayer(1)
GetSpawnLocation(1)
ForceSpawnPlayer(1)
FreezeSpawned(1)
GetComponent(1)
GetCost(1)
GetName(1)
GetPlayer(1)
AddScore(1)
GetRespawnById(1)
RegisterSpawnDelegation(1)
Méthodes fréquemment utilisées
GetBattlePlayerFor (9)
GetPlayerFor (5)
CleanupAllPlayers (3)
GetFreeSpawnPos (3)
ApplyForceToSpecificBall (2)
GetValue (2)
GetSpawned (2)
AddLocation (1)
IncrementPlayerCount (1)
GetStartPosition (1)
Méthodes fréquemment utilisées
HandleDeath (1)
HaveCheckpoint (1)
IERespawnPlayer (1)
InitPlayer (1)
Init (1)
InitPlayerInfo (1)
InputFighterData (1)
InstantiatePlayer (1)
IsAlive (1)
IsPlayerSpawned (1)
NextLevel (1)
OnPlayerUnready (1)
PopPlayer (1)
GetSpawner (1)
GetRandomSpawn (1)
GetSpawnPoint (1)
DestroyPlayer (1)
AddSpawnPoint (1)
CleanupForPlayer (1)
ClearItemIfNotSpawned (1)
Méthodes fréquemment utilisées
NextLevel (1)
OnPlayerUnready (1)
PopPlayer (1)
GetSpawner (1)
GetRandomSpawn (1)
GetSpawnPoint (1)
DestroyPlayer (1)
AddSpawnPoint (1)
CleanupForPlayer (1)
ClearItemIfNotSpawned (1)
ClearListeners (1)
DebugWarp (1)
Despawn (1)
DespawnPlayer (1)
DestroySpawnedPlayer (1)
GetSpawnLocation (1)
ForceSpawnPlayer (1)
FreezeSpawned (1)
GetComponent (1)
GetCost (1)
GetName (1)
GetPlayer (1)
AddScore (1)
GetRespawnById (1)
RegisterSpawnDelegation (1)
Méthodes fréquemment utilisées
ClearListeners (1)
DebugWarp (1)
Despawn (1)
DespawnPlayer (1)
DestroySpawnedPlayer (1)
GetSpawnLocation (1)
ForceSpawnPlayer (1)
FreezeSpawned (1)
GetComponent (1)
GetCost (1)
GetName (1)
GetPlayer (1)
AddScore (1)
GetRespawnById (1)
RegisterSpawnDelegation (1)
Exemple #1
0
Afficher le fichier
Fichier :
PlayerSpawnPoint.cs
Projet :
ChristopherCornford/FSUGameJam2020
private void Awake() => PlayerSpawner.AddSpawnPoint(transform);
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