public void ShowLevelInfo(Map map) { levelInfoBg.CrossFadeAlpha(1f, 0.2f, true); Image[] images = levelInfoBg.GetComponentsInChildren <Image> (); foreach (Image image in images) { image.CrossFadeAlpha(1f, 0.2f, true); } Text[] texts = levelInfoBg.GetComponentsInChildren <Text> (); foreach (Text text in texts) { text.CrossFadeAlpha(1f, 0.2f, true); } foreach (Text levelNameLabel in levelNameLabels) { levelNameLabel.text = map.title; } authorLabel.text = "by " + map.author; scoreLabel.text = "Best Score: " + PlayerProgression.GetBestScore(map.name); timeLabel.text = "Time Limit: " + UIHelpers.ConvertToSecondsTimeString(map.timeLimit); minesLabel.text = "Mines: " + map.difficulty.ToString(); if (PlayerProgression.HasCompletedLevel(map.name)) { checkmark.enabled = true; } else { checkmark.enabled = false; } }
public void Init(Map map) { levelMap = map; isUnlocked = PlayerProgression.HasCompletedLevel(levelMap.keyID); isActive = isUnlocked; lockImage.enabled = !isUnlocked; Sprite sprite = Resources.Load <Sprite>("Frames/" + map.frame); if (sprite != null) { frameImage.sprite = sprite; } transform.localScale = Vector3.one; sprite = Resources.Load <Sprite>("Features/" + map.name + "Small"); if (sprite != null) { featureImage.sprite = sprite; } RectTransform trans = (RectTransform)frameImage.transform; switch (map.shape) { case FrameShape.Portrait: trans.sizeDelta = new Vector2(trans.sizeDelta.x, trans.sizeDelta.x * 10 / 8); break; case FrameShape.Square: trans.sizeDelta = new Vector2(trans.sizeDelta.y, trans.sizeDelta.y); break; case FrameShape.Landscape: trans.sizeDelta = new Vector2(trans.sizeDelta.y * 10 / 8, trans.sizeDelta.y); break; } int best = PlayerProgression.GetBestScore(levelMap.name); ribbon.SetActive(best >= levelMap.pointTarget); }