Exemple #1
0
        public static void MovePortal(object sender, PlayerMovingEventArgs e)
        {
            try {
                if (e.Player.LastUsedPortal != null && (DateTime.UtcNow - e.Player.LastUsedPortal).TotalSeconds < 4)
                {
                    return;
                }
                var newPos = new Vector3I(e.NewPosition.X / 32, e.NewPosition.Y / 32, (e.NewPosition.Z / 32));
                if (e.Player.World != null)
                {
                    foreach (Player p in e.Player.World.Players)
                    {
                        foreach (Vector3I block in p.bluePortal)
                        {
                            if (newPos == block)
                            {
                                if (p.World != null && p.World.Map.GetBlock(block) == Block.Water)
                                {
                                    if (p.orangePortal.Count > 0)
                                    {
                                        e.Player.TeleportTo(new Position {
                                            X = ( short )(((p.orangePortal[0].X) + 0.5) * 32),
                                            Y = ( short )(((p.orangePortal[0].Y) + 0.5) * 32),
                                            Z = ( short )(((p.orangePortal[0].Z) + 1.59375) * 32),
                                            R = ( byte )(p.blueOut - 128),
                                            L = e.Player.Position.L
                                        });
                                    }
                                    e.Player.LastUsedPortal = DateTime.UtcNow;
                                }
                            }
                        }

                        foreach (Vector3I block in p.orangePortal)
                        {
                            if (newPos == block)
                            {
                                if (p.World != null && p.World.Map.GetBlock(block) == Block.Lava)
                                {
                                    if (p.bluePortal.Count > 0)
                                    {
                                        e.Player.TeleportTo(new Position {
                                            X = ( short )(((p.bluePortal[0].X + 0.5)) * 32),
                                            Y = ( short )(((p.bluePortal[0].Y + 0.5)) * 32),
                                            Z = ( short )(((p.bluePortal[0].Z) + 1.59375) * 32),       //fixed point 1.59375 lol.
                                            R = ( byte )(p.orangeOut - 128),
                                            L = e.Player.Position.L
                                        });
                                    }
                                    e.Player.LastUsedPortal = DateTime.UtcNow;
                                }
                            }
                        }
                    }
                }
            } catch (Exception ex) {
                Logger.Log(LogType.SeriousError, "MovePortal: " + ex);
            }
        }
Exemple #2
0
        static bool RaisePlayerMovingEvent([NotNull] Player player, Position newPos)
        {
            if (player == null)
            {
                throw new ArgumentNullException("player");
            }
            var e = new PlayerMovingEventArgs(player, newPos);

            MovingEvent.Raise(e);
            return(!e.Cancel);
        }
Exemple #3
0
        internal static bool RaisePlayerMovingEvent(Player player, Position newPos)
        {
            var h = PlayerMoving;

            if (h == null)
            {
                return(false);
            }
            var e = new PlayerMovingEventArgs(player, newPos);

            h(null, e);
            return(e.Cancel);
        }
Exemple #4
0
        private static void PlayerMoving(object sender, PlayerMovingEventArgs e)
        {
            if (_world != null && e.Player.World == _world)
            {
                if (_world.gameMode == GameMode.MineField && !Failed.Contains(e.Player))
                {
                    if (e.NewPosition != null)
                    {
                        Vector3I oldPos = new Vector3I(e.OldPosition.X / 32, e.OldPosition.Y / 32, e.OldPosition.Z / 32);
                        Vector3I newPos = new Vector3I(e.NewPosition.X / 32, e.NewPosition.Y / 32, e.NewPosition.Z / 32);

                        if (oldPos.X != newPos.X || oldPos.Y != newPos.Y || oldPos.Z != newPos.Z)
                        {
                            if (!_map.InBounds(newPos))
                            {
                                e.Player.TeleportTo(_map.Spawn);
                                newPos = ( Vector3I )_map.Spawn;
                            }
                            // Check if the player jumped, flew, whatevers
                            if (newPos.Z > _ground + 2)
                            {
                                e.Player.TeleportTo(e.OldPosition);
                                newPos = oldPos;
                            }
                            foreach (Vector3I pos in Mines.Values)
                            {
                                if (newPos == new Vector3I(pos.X, pos.Y, pos.Z + 2) ||
                                    newPos == new Vector3I(pos.X, pos.Y, pos.Z + 1) ||
                                    newPos == new Vector3I(pos.X, pos.Y, pos.Z))
                                {
                                    _world.Map.QueueUpdate(new BlockUpdate(null, pos, Block.TNT));
                                    _world.AddPhysicsTask(new TNTTask(_world, pos, null, true, false), 0);
                                    Vector3I removed;
                                    Mines.TryRemove(pos.ToString(), out removed);
                                }
                            }
                            if (_map.GetBlock(newPos.X, newPos.Y, newPos.Z - 2) == Block.Green &&
                                !_stopped)
                            {
                                _stopped = true;
                                Stop(e.Player, true);
                            }
                        }
                    }
                }
            }
        }
Exemple #5
0
        static bool RaisePlayerMovingEvent([NotNull] Player player, Position newPos)
        {
            if (player == null)
            {
                throw new ArgumentNullException("player");
            }
            var h = Moving;

            if (h == null)
            {
                return(false);
            }
            var e = new PlayerMovingEventArgs(player, newPos);

            h(null, e);
            return(e.Cancel);
        }