public void addChest() { //Open up next piece of the lighthouse if (currentSpriteNumber < currentParts.Length - 1) { Debug.Log("Applying picture " + currentSpriteNumber); currentSpriteNumber++; currentImage.sprite = currentParts[currentSpriteNumber]; } //Enable bonus if (currentSpriteNumber >= currentParts.Length - 1) { //Test is available bonusExists = true; //change flag lvlUpBtn.SetActive(true); //enable btn //Lvl up available sound audioManager.PlayLvlUpAvailable(); progressScript.readyToLevel = true; } //Add money moneyScript.addMoney(progressScript.GetReward()); }
//--------------BUTTON CLICKS public void closeAfterWin() { //chestPanelScript.removeChest(); //remove chest answerScript.bonusModeEnabled(false); //change main input field HidePanel(); lvlUpBtn.SetActive(false); //Level up progressScript.NextLevel(); //Change task chestPanelScript.LevelUp(progressScript.level); //Reset chests chestScript.StartRound(); //New question questionScript.generateNewQuestion(); //generate new non bonus question //Progress progressScript.readyToLevel = false; progressScript.stage = 0; //Change background music audioManager.ChangeBackgroundMusic(progressScript.level); //Reward moneyScript.addMoney(progressScript.GetBonusReward()); }
public void addMoney(int source, string type, int money_) { PlayerMoney money = PlayerMoneyHolder.getPlayerMoney(source); if (type.Equals("money")) { money.addMoney(money_); } if (type.Equals("bankmoney")) { money.addBankMoney(money_); } if (type.Equals("dirtymoney")) { money.addDirtyMoney(money_); } }