// Update is called once per frame void Update() { horizontalMove = Input.GetAxisRaw("Horizontal") * Defines.DEFAULTSPEED; // Jump Handler if (Input.GetButtonDown("Jump")) { isJumping = true; } // Umbrella Handler if (Input.GetKey(KeyCode.F)) { ph.ActivateUmbrella(); } else { ph.DeactivateUmbrella(); } // Extinguisher Handler if (Input.GetKey(KeyCode.G)) { ph.StartExtinguisher(); } else { ph.StopExtinguisher(); } }