Exemple #1
0
    public void InitializeUi(HomelandsGame game)
    {
        _game = game;

        demos = new Dictionary <Player, PlayerDemo>();
        foreach (Player p in _game._playerSystem._players)
        {
            PlayerDemo pd = Instantiate(_prefabPlayerDemo, transform);
            pd.InitializeUi(p);
            pd.UpdateUi();
            demos[p] = pd;
        }
    }
Exemple #2
0
 private void Start()
 {
     player      = FindObjectOfType <PlayerDemo>();
     boxCollider = GetComponent <BoxCollider>();
 }