Exemple #1
0
 /// <summary>
 /// add listeners to the player death event
 /// </summary>
 /// <param name="listener"></param>
 public void AddPlayerDeathListener(UnityAction listener)
 {
     playerDeathEvent.AddListener(listener);
 }
Exemple #2
0
 /// <summary>
 /// adds listener to the invoker invoked by this script
 /// </summary>
 /// <param name="listener"> listener for the event </param>
 public void AddPlayerDeathListener(UnityAction <Enumeration.playerState> listener)
 {
     playerDeathEvent.AddListener(listener);
 }