static int SetPlayerSoundVolume(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        float arg0 = (float)LuaScriptMgr.GetNumber(L, 1);

        PlaySoundManager.SetPlayerSoundVolume(arg0);
        return(0);
    }
    static int GetPlayerSoundVolume(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 0);
        float o = PlaySoundManager.GetPlayerSoundVolume();

        LuaScriptMgr.Push(L, o);
        return(1);
    }
    static int GetMusicIsOpen(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 0);
        bool o = PlaySoundManager.GetMusicIsOpen();

        LuaScriptMgr.Push(L, o);
        return(1);
    }
    static int SetMusicIsOpen(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        bool arg0 = LuaScriptMgr.GetBoolean(L, 1);

        PlaySoundManager.SetMusicIsOpen(arg0);
        return(0);
    }
    static int PlaySoundOneShot(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        string arg0 = LuaScriptMgr.GetLuaString(L, 1);

        PlaySoundManager.PlaySoundOneShot(arg0);
        return(0);
    }
    static int OnOneShotPlay(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        Object arg0 = (Object)LuaScriptMgr.GetUnityObject(L, 1, typeof(Object));

        PlaySoundManager.OnOneShotPlay(arg0);
        return(0);
    }
    static int Update(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        PlaySoundManager obj  = (PlaySoundManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "PlaySoundManager");
        float            arg0 = (float)LuaScriptMgr.GetNumber(L, 2);

        obj.Update(arg0);
        return(0);
    }
    static int _CreatePlaySoundManager(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 0)
        {
            PlaySoundManager obj = new PlaySoundManager();
            LuaScriptMgr.PushObject(L, obj);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: PlaySoundManager.New");
        }

        return(0);
    }
Exemple #9
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    void _PlayTrack(int idx)
    {
        Track newTrack = m_tracks[idx];

        if (m_audioSrc != null)
        {
            AudioClip clip = AudioManager.Instance.GetClip(newTrack.name);
            if (clip == null)
            {
                return;
            }
            m_audioSrc.clip   = clip;
            m_audioSrc.volume = m_fVolume;
            m_audioSrc.PlayDelayed(newTrack.interval);
            PlaySoundManager.ClearSoundName();
        }
    }
    public void PlayerSceneMusic(string vName)
    {
        switch (vName)
        {
        case GlobalConst.SCENE_STARTUP:
        case GlobalConst.SCENE_HALL:
        case GlobalConst.SCENE_MATCH:
        {
            PlaySoundManager.PlaySound(GlobalConst.MUS_BGMHALL);
            break;
        }

        case GlobalConst.SCENE_GAME:
        {
            PlaySoundManager.PlaySound(GlobalConst.MUS_BGMGAME);
            break;
        }
        }
    }
    static int PlaySound(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 1)
        {
            string arg0 = LuaScriptMgr.GetLuaString(L, 1);
            PlaySoundManager.PlaySound(arg0);
            return(0);
        }
        else if (count == 2)
        {
            string arg0 = LuaScriptMgr.GetLuaString(L, 1);
            float  arg1 = (float)LuaScriptMgr.GetNumber(L, 2);
            PlaySoundManager.PlaySound(arg0, arg1);
            return(0);
        }
        else if (count == 3 && LuaScriptMgr.CheckTypes(L, 1, typeof(PlaySoundManager), typeof(MatchSoundEvent), typeof(bool)))
        {
            PlaySoundManager obj  = (PlaySoundManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "PlaySoundManager");
            MatchSoundEvent  arg0 = (MatchSoundEvent)LuaScriptMgr.GetLuaObject(L, 2);
            bool             arg1 = LuaDLL.lua_toboolean(L, 3);
            obj.PlaySound(arg0, arg1);
            return(0);
        }
        else if (count == 3 && LuaScriptMgr.CheckTypes(L, 1, typeof(AudioClip), typeof(float), typeof(float)))
        {
            AudioClip   arg0 = (AudioClip)LuaScriptMgr.GetLuaObject(L, 1);
            float       arg1 = (float)LuaDLL.lua_tonumber(L, 2);
            float       arg2 = (float)LuaDLL.lua_tonumber(L, 3);
            AudioSource o    = PlaySoundManager.PlaySound(arg0, arg1, arg2);
            LuaScriptMgr.Push(L, o);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: PlaySoundManager.PlaySound");
        }

        return(0);
    }
 static int ClearSoundName(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 0);
     PlaySoundManager.ClearSoundName();
     return(0);
 }
 static int ClosePlaySound(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 0);
     PlaySoundManager.ClosePlaySound();
     return(0);
 }
 void Start()
 {
     PlaySoundManager.PlaySound(musicName);
     Object.Destroy(gameObject);
 }
Exemple #15
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 private void Awake()
 {
     _instance = this;
     InstanceAudios();
 }