Exemple #1
0
        public override void OnAuthenticated()
        {
            var roomConfig = new PlayRoom.RoomConfig()
            {
                MaxPlayerCount = 4
            };

            Play.CreateRoom(roomConfig, RandomRoomName);
        }
Exemple #2
0
        public override void OnAuthenticated()
        {
            Play.Log("OnAuthenticated");
            var conf = new PlayRoom.RoomConfig()
            {
                IsOpen    = false,
                IsVisible = false,
            };

            Play.CreateRoom(conf, "123");
        }
        public override void OnAuthenticated()
        {
            var roomConfig = PlayRoom.RoomConfig.Default;

            roomConfig.CustomRoomProperties = new Hashtable()
            {
                { "level", 1000 },
                { "rankPoints", 3011 }
            };
            roomConfig.LobbyMatchKeys = new string[] { "rankPoints" };

            Play.CreateRoom(roomConfig);
        }
Exemple #4
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        public override void OnAuthenticated()
        {
            Play.Log("OnAuthenticated");

            var config = PlayRoom.RoomConfig.Default;

            config.CustomRoomProperties = new Hashtable()
            {
                { "rankedPoints", 104 }
            };

            config.LobbyMatchKeys = new string[] { "rankedPoints" };

            config.PlayerTimeToKeep = 30;

            Play.CreateRoom(config, "ranked-game-100");
        }
Exemple #5
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    // 点击事件
    public void onCreateRoomBtnClicked()
    {
        string roomId = roomIdInputField.text;

        if (string.IsNullOrEmpty(roomId))
        {
            Debug.Log("room id is null");
            return;
        }

        Debug.Log("creating room...");
        GlobalUI.Instantce.ShowLoading();
        var roomConfig = PlayRoom.RoomConfig.Default;

        roomConfig.MaxPlayerCount = 4;
        Play.CreateRoom(roomConfig, roomId);
    }
Exemple #6
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        public override void OnAuthenticated()
        {
            Play.Log("OnAuthenticated");
            // 设置房间全局唯一的名称为 「test-game-001」
            Play.CreateRoom("test-game-001");

            Play.CreateRoom();

            Play.CreateRoom(expectedUsers: new string[] { "bill", "steve" });

            var roomConfig = new PlayRoom.RoomConfig()
            {
                IsVisible = false,
                IsOpen    = false
            };

            Play.CreateRoom(roomConfig);
        }
 public override void OnAuthenticated()
 {
     Play.CreateRoom();
 }
Exemple #8
0
 public override void OnAuthenticated()
 {
     Play.Log("OnAuthenticated", flag);
     Play.CreateRoom();
     flag++;
 }
 public override void OnAuthenticated()
 {
     Play.CreateRoom(RandomRoomName);
 }