public static void StartGame()
    {
        instance.StopAllCoroutines();

        Parameters.rightEyeMistakes.Add(0);
        Parameters.leftEyeMistakes.Add(0);
        Parameters.rightEyeSuccess.Add(0);
        Parameters.leftEyeSuccess.Add(0);
        Parameters.roundIndex = 0;
        Parameters.matchIndex++;

        instance.StartCoroutine(instance.ChangeQueue());
    }