Exemple #1
0
 protected PixelProcessingUnitStateBase(PixelProcessingUnitContext context, PPUStateMachine stateMachine)
 {
     _context      = context;
     _stateMachine = stateMachine;
 }
Exemple #2
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 public VBlankState(PixelProcessingUnitContext context, PPUStateMachine stateMachine)
     : base(context, stateMachine)
 {
 }