static SkiaSharp.SKPath CreatePolygon(PixelFarm.Drawing.PointF[] points) { SkiaSharp.SKPath p = new SkiaSharp.SKPath(); int j = points.Length; PixelFarm.Drawing.PointF p0 = new PixelFarm.Drawing.PointF(); for (int i = 0; i < j; ++i) { if (i == 0) { p0 = points[0]; p.MoveTo(p0.X, p0.Y); } else if (i == j - 1) { //last one var point = points[i]; p.LineTo(point.X, point.Y); p.LineTo(p0.X, p0.Y); p.Close(); break; } else { var point = points[i]; p.LineTo(point.X, point.Y); } } return(p); }
public static System.Drawing.PointF ToPointF(this PixelFarm.Drawing.PointF pointf) { return(new System.Drawing.PointF(pointf.X, pointf.Y)); }
public static SkiaSharp.SKPoint ToPointF(this PixelFarm.Drawing.PointF pointf) { return(new SkiaSharp.SKPoint(pointf.X, pointf.Y)); }
static SkiaSharp.SKPath CreatePolygon(PixelFarm.Drawing.PointF[] points) { SkiaSharp.SKPath p = new SkiaSharp.SKPath(); int j = points.Length; PixelFarm.Drawing.PointF p0 = new PixelFarm.Drawing.PointF(); for (int i = 0; i < j; ++i) { if (i == 0) { p0 = points[0]; p.MoveTo(p0.X, p0.Y); } else if (i == j - 1) { //last one var point = points[i]; p.LineTo(point.X, point.Y); p.LineTo(p0.X, p0.Y); p.Close(); break; } else { var point = points[i]; p.LineTo(point.X, point.Y); } } return p; }