Exemple #1
0
 private void Awake()
 {
     birdSensor = transform.root.GetComponentInChildren <BirdSensor>();
     RandomizePipeHeights();
     pipePassedEventChannel = GameObject.FindWithTag(Tags.GameController)
                              .GetComponent <PipePassedEventChannel>();
 }
Exemple #2
0
    private void Awake()
    {
        mainController = GameObject.FindWithTag(Tags.MainController).GetComponent <MainController>();

        pipePassedEventChannel = GetComponent <PipePassedEventChannel>();
        birdDeathEventChannel  = GetComponent <BirdDeathEventChannel>();
    }
Exemple #3
0
    private void Awake()
    {
        birdSensor             = transform.root.GetComponentInChildren <BirdSensor>();
        pipePassedEventChannel = GameObject.FindGameObjectWithTag(Tags.GameController).
                                 GetComponent <PipePassedEventChannel>();

        if (upperPipe == null)
        {
            Debug.Log("Could not find the upper pipe!");
        }
        if (lowerPipe == null)
        {
            Debug.Log("Could not find the lower pipe!");
        }
        if (birdSensor == null)
        {
            Debug.Log("Could not find the birdSensor component!");
        }
        if (pipePassedEventChannel == null)
        {
            Debug.Log("PipePassedEventChannel or GameController not found!");
        }

        RandomizePipeHeights();
        RandomizePipeWidths(upperPipe);
        RandomizePipeWidths(lowerPipe);
    }
 private void Awake()
 {
     mainController         = GameObject.Find("MainController").GetComponent <MainController>();
     pipePassedEventChannel = GetComponent <PipePassedEventChannel>();
     birdDeathEventChannel  = GetComponent <BirdDeathEventChannel>();
     Canvas[] canvas = GameObject.Find("Display").GetComponentsInChildren <Canvas>();
     mainMenuCanvas      = canvas[1];
     headUpDisplayCanvas = canvas[2];
     deathScreenCanvas   = canvas[3];
 }
    private void Awake()
    {
        mainController = GameObject.FindGameObjectWithTag(Tags.MainController).
                         GetComponent <MainController>();
        pipePassedEventChannel = GetComponent <PipePassedEventChannel>();
        playerDiedEventChannel = GetComponent <PlayerDiedEventChannel>();

        if (mainController == null)
        {
            Debug.Log("MainController GameObject or component not found!");
        }
        if (pipePassedEventChannel == null)
        {
            Debug.Log("PipePassedEventChannel component not found!");
        }
        if (playerDiedEventChannel == null)
        {
            Debug.Log("PlayerDiedEventChannel component not found!");
        }
    }
 private void Awake()
 {
     pipePassedEventChannel = GetComponent <PipePassedEventChannel>();
 }
 private void Awake()
 {
     pipePassedEventChannel = Finder <PipePassedEventChannel> .Find;
     audioSource            = gameObject.AddComponent <AudioSource>();
 }
 private void Awake()
 {
     pipePassedEventChannel = Finder <PipePassedEventChannel> .Find;
 }
Exemple #9
0
 private void Awake()
 {
     RandomizePipes();
     pipePassedEventChannel = GameObject.FindWithTag("GameController").
                              GetComponent <PipePassedEventChannel>();
 }