public void Setup() { rotateGesture = GetComponent <PinnedTransformGesture>(); rotateGesture.Transformed += transformedHandler; // The gesture transformGesture = GetComponent <TransformGesture>(); // Transformer component actually MOVES the object transformer = GetComponent <Transformer>(); transformer.enabled = false; // Subscribe to gesture events transformGesture.TransformStarted += transformStartedHandler; transformGesture.TransformCompleted += transformCompletedHandler; GetComponent <TapGesture>().Tapped += tappedHandler; }
private void OnEnable() { gesture = GetComponent <PinnedTransformGesture>(); gesture.Transformed += transformedHandler; }
private void Awake() { gesture = GetComponent <PinnedTransformGesture>(); }