Exemple #1
0
    // Returns Active State
    protected bool IsActive()
    {
        PickupCounter pickupCounter = GameObject.FindGameObjectWithTag("Pickup Counter").GetComponent <PickupCounter>();

        pickupCounter.AddToCurrentActivePickups();
        return(this.isActive);
    }
Exemple #2
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 private void Awake()
 {
     pickupCounters = GameObject.FindGameObjectWithTag("Pickup Counter").GetComponent <PickupCounter>();
     contDetect     = GetComponentInChildren <ControllerDetection>();
     gameOverText.SetActive(false);
     winText.SetActive(false);
     loseText.SetActive(false);
     playAgainButton.SetActive(false);
     quitButton.SetActive(false);
 }
Exemple #3
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    // Use this for initialization
    void Start()
    {
        // Set all star sprites to empty
        bronzeStar.sprite = emptyStar;
        silverStar.sprite = emptyStar;
        goldStar.sprite   = emptyStar;

        // Get the pickup counter script and set the ints to the appropriate value
        pickupCounterObj = GameObject.FindGameObjectWithTag("Pickup Counter").GetComponent <PickupCounter>();
        pickupCounter    = pickupCounterObj.GetPickedUpCount();
        goal             = pickupCounterObj.GetActivePickups();
    }
Exemple #4
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    // Ensure Pickup is grounded on the floor
    protected void IsGrounded()
    {
        RaycastHit hit;
        Ray        ray = new Ray(transform.position, Vector3.down);

        Physics.Raycast(ray, out hit);

        if (hit.transform == null)
        {
            PickupCounter pickupCounter = GameObject.FindGameObjectWithTag("Pickup Counter").GetComponent <PickupCounter>();
            pickupCounter.SubCurrentActivePickups();
            Destroy(gameObject);
        }
    }
Exemple #5
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 private void Start()
 {
     //apply scripts
     PickupCounter = this.gameObject.GetComponent <PickupCounter>();
     CharContr     = this.gameObject.GetComponent <CharacterControllerOldSword>();
 }
Exemple #6
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 private void Start()
 {
     Money = GameObject.Find("Player").GetComponent <PickupCounter>();
 }
Exemple #7
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    protected void AddToPickedUp()
    {
        PickupCounter pickupCounter = GameObject.FindGameObjectWithTag("Pickup Counter").GetComponent <PickupCounter>();

        pickupCounter.AddToPickedUpCounter();
    }
Exemple #8
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 private void Start()
 {
     FaceController = GameObject.Find("FaceController");
     Health         = GameObject.Find("Player").GetComponent <PickupCounter>();
 }
Exemple #9
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    //get the collision, delete door, remove key

    void Start()
    {
        Keys = GameObject.Find("Player").GetComponent <PickupCounter>();
    }