public GameObject_Backpack(string _name, string _desc, PhysicalMeta _phys, Possessor _possessor, ulong _id)
     : base(_name, _desc, _phys, _possessor, _id)
 {
     Actions.Add
     (
         new SelectSubItemAction(this)
     );
 }
Exemple #2
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 public GameObject(string _name,
                   string _desc,
                   PhysicalMeta _phys,
                   Possessor _possessor,
                   ulong _id,
                   Position _position = default(Position),
                   Location _location = null)
 {
     Name      = _name;
     Desc      = _desc;
     Phys      = _phys;
     Possessor = _possessor;
     Id        = _id;
     Position  = _position;
     Location  = _location;
 }
 public GameObject_Weapon(string _name, string _desc, PhysicalMeta _phys, Possessor _possessor, ulong _id) : base(_name, _desc, _phys, _possessor, _id)
 {
 }