private Connect ( string serverAddress, int port, string uniqueGameID ) : void | ||
serverAddress | string | |
port | int | |
uniqueGameID | string | |
Résultat | void |
private Connect ( string serverAddress, int port, string uniqueGameID ) : void | ||
serverAddress | string | |
port | int | |
uniqueGameID | string | |
Résultat | void |