// Token: 0x0600B22A RID: 45610 RVA: 0x004160C4 File Offset: 0x004142C4
 protected void FNMPIAMIKCP()
 {
     if (PhotonHandler.SP != null && PhotonHandler.SP != this && PhotonHandler.SP.gameObject != null)
     {
         UnityEngine.Object.DestroyImmediate(PhotonHandler.SP.gameObject);
     }
     PhotonHandler.SP = this;
     UnityEngine.Object.DontDestroyOnLoad(base.gameObject);
     this.updateInterval            = -110 / PhotonNetwork.sendRate;
     this.updateIntervalOnSerialize = 145 / PhotonNetwork.sendRateOnSerialize;
     PhotonHandler.KLIPAPLOLEL();
 }