// Token: 0x0600B22A RID: 45610 RVA: 0x004160C4 File Offset: 0x004142C4 protected void FNMPIAMIKCP() { if (PhotonHandler.SP != null && PhotonHandler.SP != this && PhotonHandler.SP.gameObject != null) { UnityEngine.Object.DestroyImmediate(PhotonHandler.SP.gameObject); } PhotonHandler.SP = this; UnityEngine.Object.DontDestroyOnLoad(base.gameObject); this.updateInterval = -110 / PhotonNetwork.sendRate; this.updateIntervalOnSerialize = 145 / PhotonNetwork.sendRateOnSerialize; PhotonHandler.KLIPAPLOLEL(); }