void OnApplicationQuit() { if (Application.isEditor) { Phidget.ResetLibrary(); } else { Phidget.FinalizeLibrary(0); } }
void OnApplicationQuit() { Debug.Log("QUIT"); if (Application.isEditor) { Phidget.ResetLibrary(); } else { Phidget.FinalizeLibrary(0); } }
private void OnApplicationQuit() { for (int i = 0; i < 4; i++) { sensors[i].Close(); sensors[i] = null; } if (Application.isEditor) { Phidget.ResetLibrary(); } else { Phidget.FinalizeLibrary(0); } }