private void CompGraphicsForm_KeyDown(object sender, KeyEventArgs e) { PerspectiveCamera c = scene.Camera; int dif = 100; switch (e.KeyCode) { case Keys.W: c.MoveForward(dif); break; case Keys.S: c.MoveBackward(dif); break; case Keys.A: c.MoveLeft(dif); break; case Keys.D: c.MoveRight(dif); break; case Keys.PageUp: c.MoveUp(dif); break; case Keys.PageDown: c.MoveDown(dif); break; } scene.DrawScene(bmp); this.imageControl.Invalidate(); }