/// <summary> /// /// </summary> /// <param name="control"></param> public override void Load(Control control) { base.Load(control); camera = new PerspectiveCamera(60, control.Width / (float)control.Height, 0.1f, 1000000.0f); this.camera.Position.Z = 0.2f; controls = new TrackballControls(control, camera); controls.RotateSpeed = 5.0f; controls.ZoomSpeed = 5; controls.PanSpeed = 2; controls.NoZoom = false; controls.NoPan = false; controls.StaticMoving = true; controls.DynamicDampingFactor = 0.3f; scene = new Scene(); scene.Add(camera); // light var dirLight = new DirectionalLight(Color.White); dirLight.Position = new Vector3(200, 200, 1000).Normalize(); camera.Add(dirLight); camera.Add(dirLight.target); var material = new MeshLambertMaterial() { Color = Color.White, Side = ThreeCs.Three.DoubleSide }; // Link in the loader var loader = new VTKLoader(); loader.Loaded += (o, args) => { args.BufferGeometry.ComputeVertexNormals(); var mesh = new Mesh(args.BufferGeometry, material); mesh.Position.Y = -0.09f; scene.Add(mesh); }; loader.Load(@"examples\models/vtk/bunny.vtk"); }