Exemple #1
0
 // Update is called once per frame
 void Update()
 {
     if (isPlayer)
     {
         PlayerMove pm = transform.parent.GetComponent <PlayerMove>();
         isStartGame = pm.isStartGame;
         isPaused    = pm.isPaused;
         isIdle      = pm.isIdle;
         moveSpeed   = pm.moveSpeed;
     }
     else
     {
         PeopleMove pm = transform.parent.GetComponent <PeopleMove>();
         isStartGame = pm.isStartGame;
         isPaused    = pm.isPaused;
         isIdle      = pm.isIdle;
         moveSpeed   = pm.moveSpeed;
     }
 }
Exemple #2
0
 void Awake()
 {
     moveScript = GetComponent <PeopleMove>();
     dir        = Random.Range(0, 2);
 }