public PassiveObject(string passiveName, Obj_GeneralParticleEmitter obj, PassiveType passiveType, PassiveDirection passiveDirection) { PassiveName = passiveName; Object = obj; PassiveType = passiveType; PassiveDirection = passiveDirection; }
public PassiveList(GameObject pass, PassiveType type, PassiveDirection dircetion) { Passive = pass; PassiveType = type; Direction = dircetion; }
public PassiveList(Obj_GeneralParticleEmitter pass, PassiveType type, PassiveDirection dircetion) { Passive = pass; PassiveType = type; Direction = dircetion; }