Exemple #1
0
 public Weapon(SlotType type, PartRenderer sprite, Orientation direction, Orientation position) : base(type, sprite)
 {
     this.m_Direction = direction;
     this.m_Position  = position;
 }
Exemple #2
0
 public Slot(SlotType type, PartRenderer sprite)
 {
     this.m_SlotType = type;
     this.sprite     = sprite;
 }
Exemple #3
0
 public Defense(SlotType type, PartRenderer sprite) : base(type, sprite)
 {
 }