Exemple #1
0
 private void Character_OnUsedRangeSkill(IKiller sender, IKillable target, Skill skill, AttackResult attackResult)
 {
     foreach (var player in GetAllPlayers(true))
     {
         _packetsHelper.SendUsedRangeSkill(player.Client, (Character)sender, target, skill, attackResult);
     }
 }