Exemple #1
0
 public void Attack(int attackPlayer, int damagedPlayer, int attackPosition, PacketManager.Response <DamageModel> callback)
 {
     this.packetManager.Send <DamageModel>(this.packetManager.CreateRequestFormat("attackPlayer", "attackPlayer", attackPlayer
                                                                                  , "damagedPlayer", damagedPlayer
                                                                                  , "attackPosition", attackPosition), callback);
 }
Exemple #2
0
 public void JoinRunningGame(string playerName, PacketManager.Response <EnterRoomModel> callback)
 {
     Logger.DebugHighlight("[PacketRequest.JoinRunningGame]");
     this.packetManager.Send <EnterRoomModel>(this.packetManager.CreateRequestFormat("joinRunningGame", "playerName", playerName), callback);
 }
Exemple #3
0
 public void EnterRoom(string playerName, PacketManager.Response <EnterRoomModel> callback)
 {
     this.packetManager.Send <EnterRoomModel>(this.packetManager.CreateRequestFormat("enterRoom", "playerName", playerName), callback);
 }