Exemple #1
0
    private void Update()
    {
        switch (currentGameState)
        {
        case GameState.GameScene:
            MovementBGM();

            if (lives == 0 || pacStudent.GetComponent <PacStudentController>().totalPellets == 222)
            {
                currentGameState = GameState.GameOverScene;
            }
            break;

        case GameState.GameOverScene:
            break;
        }
    }