Exemple #1
0
                public VertexColorNoise()
                {
                    // Create the base mod
                    GameObject modObject = new GameObject("VertexColorNoise");

                    modObject.transform.parent = Utility.Deactivator;
                    _mod     = modObject.AddComponent <PQSMod_VertexColorNoise>();
                    base.mod = _mod;
                }
 public VertexColorNoise(PQSMod template)
 {
     _mod = template as PQSMod_VertexColorNoise;
     _mod.transform.parent = Utility.Deactivator;
     base.mod = _mod;
 }
 public VertexColorNoise()
 {
     // Create the base mod
     GameObject modObject = new GameObject("VertexColorNoise");
     modObject.transform.parent = Utility.Deactivator;
     _mod = modObject.AddComponent<PQSMod_VertexColorNoise>();
     base.mod = _mod;
 }