private void Update() { if (GameManager.Instance.Game) { TimeManager.Instance.Update(); ScholarManager.Instance.Update(); OverwatchManager.Update(); } ThreadTaskQueuer.Update(); OnUpdate?.Invoke(); }
private void SetupSchool() { GameManager.Instance.SetGame(true); TimeManager.Instance.SetupSchool(); ExamManager.Instance.SetupSchool(); PlaceManager.SetupSchool(); ScholarManager.Instance.SetupSchool(); OverwatchManager.SetupSchool(); ClassManager.Instance.SetupSchool(); ComputerManager.Instance.SetupSchool(); ExaminerRoomManager.Instance.SetupSchool(); OnSchoolLoaded?.Invoke(); }
private void Setup() { if (!setuped) { setuped = true; AudioManager.Instance.Setup(); PostProcessManager.Setup(); InputManager.Setup(); OverwatchManager.Setup(); ThreadTaskQueuer.Setup(); ComputerManager.Instance.Setup(); MenuManager.Instance.Setup(); ScholarManager.Instance.Setup(); } }