/// <summary> /// Loads an outpost mission from file. /// </summary> /// <returns>The mission outpost from file.</returns> /// <param name="outpost">Outpost.</param> public static OutpostObject LoadMissionOutpostFromFile(OutpostObject _object) { m_Path = Load("cc_outpost"); if (m_Path.Length == 0) { return(_object); } return(LoadObjectFromFile <OutpostObject>(_object)); }
/// <summary> /// Saves an outpost mission to file. /// </summary> /// <param name="outpost">Outpost.</param> /// <param name="owner">Owner.</param> public static void SaveMissionOutpostToFile(OutpostObject _object, string owner) { m_Path = Save(owner, "cc_outpost"); if (m_Path.Length == 0) { return; } SaveObjectToFile <OutpostObject>(_object); }