/// <summary>
        /// Loads an outpost mission from file.
        /// </summary>
        /// <returns>The mission outpost from file.</returns>
        /// <param name="outpost">Outpost.</param>
        public static OutpostObject LoadMissionOutpostFromFile(OutpostObject _object)
        {
            m_Path = Load("cc_outpost");
            if (m_Path.Length == 0)
            {
                return(_object);
            }

            return(LoadObjectFromFile <OutpostObject>(_object));
        }
        /// <summary>
        /// Saves an outpost mission to file.
        /// </summary>
        /// <param name="outpost">Outpost.</param>
        /// <param name="owner">Owner.</param>
        public static void SaveMissionOutpostToFile(OutpostObject _object, string owner)
        {
            m_Path = Save(owner, "cc_outpost");
            if (m_Path.Length == 0)
            {
                return;
            }

            SaveObjectToFile <OutpostObject>(_object);
        }