public void BroadcastStartGamePackage(ServerMatchmakingStatusResponse GameFoundPackage)
 {
     Out.BroadCastTCP(GameFoundPackage);
 }
 public void BroadcastGenericTCPPackage(PackageInterface package)
 {
     Out.BroadCastTCP(package);
 }
 public void BroadcastScore(ServerGameControlPackage score)
 {
     Out.BroadCastTCP(score);
 }