public void BroadcastStartGamePackage(ServerMatchmakingStatusResponse GameFoundPackage) { Out.BroadCastTCP(GameFoundPackage); }
public void BroadcastGenericTCPPackage(PackageInterface package) { Out.BroadCastTCP(package); }
public void BroadcastScore(ServerGameControlPackage score) { Out.BroadCastTCP(score); }