Exemple #1
0
 // Use this for initialization
 void Awake()
 {
     _ballBehavior       = FindObjectOfType <ballBehavior>();
     _orbPositionManager = FindObjectOfType <OrbPositionManager>();
     _collider           = GetComponent <Collider>();
     _collider.enabled   = false;
     _rotateObject       = GetComponent <RotateObject>();
     _glowParticle       = GetComponentInChildren <ParticleSystem>();
     _glowParticle.Stop();
 }
Exemple #2
0
    //private ScaleLerper _scaleLerper;

    // Use this for initialization


    void Start()
    {
        _meshRenderer = GetComponent <MeshRenderer>();

        //_scaleLerper = GetComponent<ScaleLerper> ();
        _positionManager = FindObjectOfType <OrbPositionManager>();
        int count;

        _renderer       = GetComponent <MeshRenderer> ();
        _particleSystem = GetComponentInChildren <ParticleSystem> ();
        _particleSystem.Clear();
        _particleSystem.Stop();
        Hide();
    }