void OnMouseDown() { if (IsLeftMousePressed()) { if (!OptionsToolController.IsMouseOver()) { if (IsGameMakingDiagnostic() && !DiagnosticSceneController.ThereIsDialogToShow()) { OptionsToolController.Show(this, notifyInformation); } } } }
void OnMouseDown() { if (IsLeftMousePressed()) { if (!OptionsToolController.IsMouseOver()) { if (IsGamePlaying()) { OptionsToolController.Show(this, notifyInformation); } } } }