void _OpenSettingsMenuPanel(OptionPanel requestedPanel) { switch (requestedPanel) { case OptionPanel.RGB_DISTORTION: OpenRGBMenu(); break; case OptionPanel.LUMINANCE_CORRECTION: OpenLuminanceMenu(); break; case OptionPanel.FISHEYE: OpenFisheyePanel(); break; case OptionPanel.COLOR_CORRECTION: OpenColorizePanel(); break; case OptionPanel.RESOLUTION: OpenResolutionPanel(); break; } }
public OptionEditor(IHostingForm parent) { this.ApplySystemFont(); this.InitializeComponent(); // Dynamically added option panels. List <Type> types = ConnectionManager.GetOptionDialogTypes(); foreach (Type type in types) { OptionPanel panel = null; try { panel = (OptionPanel)Activator.CreateInstance(type); } catch (Exception ex) { Log.Debug("ERROR ceating option panel! Type name: " + type.Name, ex); continue; } panel.Location = new System.Drawing.Point(6, 26); panel.Tag = panel.Name; panel.Size = new System.Drawing.Size(512, 328); panel.TabIndex = 0; TreeNode treeNode11 = new TreeNode(panel.Text); treeNode11.Text = panel.Text; treeNode11.Tag = panel.Tag; this.OptionsTreeView.Nodes["Connections"].Nodes.Add(treeNode11); TabPage page = new TabPage(panel.Text); page.AutoScroll = true; page.Controls.Add(panel); page.Padding = new System.Windows.Forms.Padding(3); page.Dock = DockStyle.Fill; page.AutoSize = true; page.TabIndex = 0; page.Text = panel.Text; page.UseVisualStyleBackColor = true; this.tabCtrlOptionPanels.Controls.Add(page); } this.MovePanelsFromTabsIntoControls(); Settings.ConfigurationChanged += this.SettingsConfigFileReloaded; this.LoadSettings(); this.SetFormSize(); IOptionPanel[] optionPanels = this.FindOptionPanels().ToArray <IOptionPanel>(); foreach (IOptionPanel optionPanel in optionPanels) { optionPanel.IHostingForm = parent; } this.UpdateLookAndFeel(); }
void Start() { _loginPanel = GetComponent<LoginPanel>(); _optionPanel = GetComponent<OptionPanel>(); _backgroundMusic.Play(); audio.Play(); }
private void Start() { instance = this; optionPanel = GameObject.Find("OptionsPane").GetComponent <OptionPanel>(); mapPanel = GameObject.Find("MapPane").GetComponent <MapPanel>(); infoPanel = GameObject.Find("InfoPane").GetComponent <InfoPanel>(); camera = GameObject.Find("OVRCameraRig"); }
public override void OnClick() { if (_panel == null) { _panel = transform.root.GetComponent <PrefabCollection>().Instantiate <OptionPanel>("OptionPanel"); } transform.root.Find("PopupPanelLayer").GetComponent <PopupPanelLayer>().PopupPanel(_panel); }
private void FillOptions() { var list = new DevOptions(); var row = 0; OptionPanel.Controls.Clear(); foreach (var option in list) { var lbl = new Label() { AutoSize = true, TextAlign = ContentAlignment.MiddleLeft }; switch (option.Type) { case "System.Boolean": var chk = new CheckBox() { Text = option.Label, Checked = Boolean.Parse(option.Recommend), Tag = new string[] { option.Area, option.Name }, AutoSize = true, TextAlign = ContentAlignment.MiddleLeft }; toolTip1.SetToolTip(chk, option.Desc); OptionPanel.Controls.Add(lbl); OptionPanel.Controls.Add(chk); OptionPanel.SetRow(lbl, row); OptionPanel.SetColumn(lbl, 0); OptionPanel.SetRow(chk, row); OptionPanel.SetColumn(chk, 1); break; case "System.Int32": var num = new NumericUpDown() { Value = int.Parse(option.Recommend), Tag = new string[] { option.Area, option.Name }, AutoSize = true, }; toolTip1.SetToolTip(num, option.Desc); lbl.Text = option.Label; OptionPanel.Controls.Add(lbl); OptionPanel.Controls.Add(num); OptionPanel.SetRow(lbl, row); OptionPanel.SetColumn(lbl, 0); OptionPanel.SetRow(num, row); OptionPanel.SetColumn(num, 1); break; default: break; } row += 1; OptionPanel.RowCount = row; } }
public SelectNodeUI() { InitializeComponent(); optPanel = new OptionPanel(); optPanel.Visibility = Visibility.Hidden; optPanel.Margin = new Thickness(0, 0, 0, 0); SelectNodeStackPnl.Children.Add(optPanel); }
private void OpenPartyOptionPanel() { OptionPanel.GetInstance().Open( "Party attend RSVP", "Are you going to the party?", OptionPanel.eButtonNums.THREE, "OK", () => { Debug.Log("OK. I will go"); }, "Well...", () => { Debug.Log("Well... I'm not sure"); }, "Cancel", () => { Debug.Log("No."); } ); }
public static void OpenSettingsMenuPanel(OptionPanel requestedPanel) { if (singleton == null) { Debug.LogError("UIManager.singleton was null when OpenSettingsMenuPanel(" + requestedPanel.ToString() + ") was called. Aborting"); return; } singleton._OpenSettingsMenuPanel(requestedPanel); }
public static OptionPanel GetInstance() { if (!optionPanel) { optionPanel = FindObjectOfType(typeof(OptionPanel)) as OptionPanel; Button closeButton = optionPanel.transform.Find("CloseButton").GetComponent <Button>(); closeButton.onClick.AddListener(CloseOptionPanel); button1DefaultPosition = optionPanel.transform.Find("OptionButton1").GetComponent <Button>().transform.position; button2DefaultPosition = optionPanel.transform.Find("OptionButton2").GetComponent <Button>().transform.position; button3DefaultPosition = optionPanel.transform.Find("OptionButton3").GetComponent <Button>().transform.position; } return(optionPanel); }
public override void Run(string pluginDir) { try { _menu = new Menu("Sector10", "Sector10"); _menu.AddItem(new MenuBool("EnableMovement", "Enable movement", false)); OptionPanel.AddMenu(_menu); Chat.WriteLine("Sector10 bot loaded!"); Game.OnUpdate += OnUpdate; } catch (Exception e) { Chat.WriteLine(e.Message); } }
private void setMapMaker(MapMaker nextMM, OptionPanel nextOP) { if (nextMM == mm && nextOP == op) { return; } if (mm == null || op == null) { mm = nextMM; op = nextOP; return; } op.setVisibility(false); mm = nextMM; op = nextOP; op.setVisibility(true); }
private void LoadBeatmapInfo() { artistText.text = CurrentBeatmaps[CurrentIndex].Artist; authorText.text = CurrentBeatmaps[CurrentIndex].Author; densityText.text = CurrentBeatmaps[CurrentIndex].Density.ToString(); //Debug.Log(CurrentBeatmaps[CurrentIndex].FilePath); animationObj.Play("SelectSong_BeatmapSelected", 0, 0); if (!DensityPanel.activeSelf) { DensityPanel.SetActive(true); } if (!OptionPanel.activeSelf) { OptionPanel.SetActive(true); } if (!StartPanel.activeSelf) { StartPanel.SetActive(true); } }
void OpenOptionPanel(OptionPanel openedPanel) { switch (openedPanel) { case OptionPanel.Controls: visualPanel.SetActive(false); controlsPanel.SetActive(true); audioPanel.SetActive(false); break; case OptionPanel.Audio: visualPanel.SetActive(false); controlsPanel.SetActive(false); audioPanel.SetActive(true); break; default: visualPanel.SetActive(true); controlsPanel.SetActive(false); audioPanel.SetActive(false); break; } }
public void QuickSupply() { if (GlobalLock.instance.CanGo) { GlobalLock.instance.GoNow(); } else { return; } GameObject obj2 = GameObjectUtil.InstantiateItemAsChildOf(this.quickSupplyUIPrefab, base.gameObject); int[] campaignFleetInfo = this.gameData.GetCampaignFleetInfo(this.level.id); List<UserShip> userShips = new List<UserShip>(); foreach (int num in campaignFleetInfo) { userShips.Add(this.gameData.GetShipById(num)); } obj2.GetComponent<PVEQuickSupply>().SetShips(userShips); this.supplyAllUI = obj2.GetComponent<OptionPanel>(); this.supplyAllUI.Cancel += delegate (object sender, EventArgs e) { this.UpdateShips(); }; }
public override void Run(string pluginDir) { try { Chat.WriteLine("TestPlugin loaded"); Chat.WriteLine($"LocalPlayer: {DynelManager.LocalPlayer.Identity}"); Chat.WriteLine($" Name: {DynelManager.LocalPlayer.Name}"); Chat.WriteLine($" Pos: {DynelManager.LocalPlayer.Position}"); Chat.WriteLine($" MoveState: {DynelManager.LocalPlayer.MovementState}"); Chat.WriteLine($" Health: {DynelManager.LocalPlayer.GetStat(Stat.Health)}"); /* * Chat.WriteLine("Playfield"); * Chat.WriteLine($" Identity: {Playfield.Identity}"); * Chat.WriteLine($" Name: {Playfield.Name}"); * Chat.WriteLine($" AllowsVehicles: {Playfield.AllowsVehicles}"); * Chat.WriteLine($" IsDungeon: {Playfield.IsDungeon}"); * Chat.WriteLine($" IsShadowlands: {Playfield.IsShadowlands}"); * Chat.WriteLine($" NumDynels: {DynelManager.AllDynels.Count}"); */ Chat.WriteLine("Team:"); Chat.WriteLine($"\tIsInTeam: {Team.IsInTeam}"); Chat.WriteLine($"\tIsLeader: {Team.IsLeader}"); Chat.WriteLine($"\tIsRaid: {Team.IsRaid}"); mc = new MovementController(drawPath: true); foreach (TeamMember teamMember in Team.Members) { Chat.WriteLine($"\t{teamMember.Name} - {teamMember.Identity} - {teamMember.Level} - {teamMember.Profession} - IsLeader:{teamMember.IsLeader} @ Team {teamMember.TeamIndex + 1}"); } Chat.WriteLine("Tests:"); /* * Chat.WriteLine($"Base stat: {DynelManager.LocalPlayer.GetStat(Stat.RunSpeed, 1)}"); * Chat.WriteLine($"Modified stat: {DynelManager.LocalPlayer.GetStat(Stat.RunSpeed, 2)}"); * Chat.WriteLine($"No Trickle stat: {DynelManager.LocalPlayer.GetStat(Stat.RunSpeed, 3)}"); * * Team.Members.ForEach(x => Chat.WriteLine($"{x.Name} IsLeader: {x.IsLeader}")); * * foreach (Room room in Playfield.Rooms) * { * Chat.WriteLine($"Ptr: {room.Pointer.ToString("X4")}\tName: {room.Name}\tIdx: {room.Instance}\tRot: {room.Rotation}\tPos: {room.Position}\tCenter: {room.Center}\tTemplatePos: {room.TemplatePos}\tYOffset: {room.YOffset}\tNumDoors: {room.NumDoors}\tFloor: {room.Floor}"); * } * * //AO3D export * foreach (Room room in Playfield.Rooms) * { * Chat.WriteLine($"new RoomInstance(\"{room.Name}\", {room.Floor}, new Vector3{room.Position}, {(int)room.Rotation / 90}, {room.LocalRect.MinX}, {room.LocalRect.MinY}, {room.LocalRect.MaxX}, {room.LocalRect.MaxY}, new Vector3{room.Center}, new Vector3{room.TemplatePos}),"); * } */ /* * foreach(Spell spell in Spell.List) * { * Chat.WriteLine($"\t{spell.Identity}\t{spell.Name}\t{spell.MeetsUseReqs()}\t{spell.IsReady}"); * } */ foreach (PerkAction perkAction in PerkAction.List) { //Chat.WriteLine($"\t{perk.Identity}\t{perk.Hash}\t{perk.Name}\t{perk.MeetsSelfUseReqs()}\t{perk.GetStat(Stat.AttackDelay)}"); Chat.WriteLine($"{perkAction.Name} = 0x{((uint)perkAction.Hash).ToString("X4")},"); } /* * Chat.WriteLine("Buffs:"); * foreach(Buff buff in DynelManager.LocalPlayer.Buffs) * { * Chat.WriteLine($"\tBuff: {buff.Name}\t{buff.RemainingTime}/{buff.TotalTime}"); * } */ /* * Perk perk; * if(Perk.Find(PerkHash.Gore, out perk)) * { * if(DynelManager.LocalPlayer.FightingTarget != null) * Chat.WriteLine($"Can use perk? {perk.MeetsUseReqs(DynelManager.LocalPlayer.FightingTarget)}"); * } */ /* * Chat.WriteLine("Pet Identities:"); * foreach(Identity identity in DynelManager.LocalPlayer.Pets) * { * Chat.WriteLine($"\t{identity}"); * } * * Chat.WriteLine("Pet Dynels:"); * foreach(SimpleChar pet in DynelManager.LocalPlayer.GetPetDynels()) * { * Chat.WriteLine($"\t{pet.Name}"); * } */ /* * Item item; * if(Inventory.Find(244216, out item)) * { * DummyItem dummyItem = DummyItem.GetFromTemplate(item.Slot); * dummyItem.MeetsUseReqs(); * } */ //DevExtras.LoadAllSurfaces(); /* * MovementController movementController = new MovementController(true); * * List<Vector3> testPath = new List<Vector3> { * new Vector3(438.6, 8.0f, 524.4f), * new Vector3(446.8f, 8.0f, 503.7f), * new Vector3(460.8, 15.1f, 414.0f) * }; * * movementController.RunPath(testPath); */ Chat.WriteLine($"Missions ({Mission.List.Count})"); foreach (Mission mission in Mission.List) { Chat.WriteLine($" {mission.Identity.ToString()}"); Chat.WriteLine($" Source: {mission.Source.ToString()}"); Chat.WriteLine($" Playfield: {mission.Playfield.ToString()}"); Chat.WriteLine($" DisplayName: {mission.DisplayName}"); } /* * List<Item> characterItems = Inventory.Items; * //List<Item> characterItems = Inventory.Items; * * foreach (Item item in characterItems) * { * Chat.WriteLine($"{item.Slot} - {item.LowId} - {item.Name} - {item.QualityLevel} - {item.UniqueIdentity}"); * } */ /* * Chat.WriteLine("Backpacks:"); * * List<Container> backpacks = Inventory.Backpacks; * foreach(Container backpack in backpacks) * { * Chat.WriteLine($"{backpack.Identity} - IsOpen:{backpack.IsOpen}{((backpack.IsOpen) ? $" - Items:{backpack.Items.Count}" : "")}"); * } */ /* * Item noviRing; * if (Inventory.Find(226307, out noviRing)) * { * //noviRing.Equip(EquipSlot.Cloth_RightFinger); * * Container openBag = Inventory.Backpacks.FirstOrDefault(x => x.IsOpen); * if(openBag != null) * { * noviRing.MoveToContainer(openBag); * } * } */ //DynelManager.LocalPlayer.CastNano(new Identity(IdentityType.NanoProgram, 223372), DynelManager.LocalPlayer); _menu = new Menu("TestPlugin", "TestPlugin"); _menu.AddItem(new MenuBool("DrawingTest", "Drawing Test", false)); //_menu.AddItem(new MenuTest("CrashTime", "Inb4 Crash")); OptionPanel.AddMenu(_menu); Chat.RegisterCommand("split", (string command, string[] param, ChatWindow chatWindow) => { if (param.Length < 2) { return; } if (Inventory.Find(int.Parse(param[0]), out Item item)) { item.Split(int.Parse(param[1])); } }); Chat.RegisterCommand("openwindow", (string command, string[] param, ChatWindow chatWindow) => { testWindow = Window.CreateFromXml("Test", $"{pluginDir}\\TestWindow.xml"); testWindow.Show(true); chatWindow.WriteLine($"Window.Pointer: {testWindow.Pointer.ToString("X4")}"); chatWindow.WriteLine($"Window.Name: {testWindow.Name}"); if (testWindow.IsValid) { if (testWindow.FindView("testTextView", out TextView testView)) { Chat.WriteLine($"testTextView.Pointer: {testView.Pointer.ToString("X4")}"); Chat.WriteLine($"testTextView.Text: {testView.Text}"); testView.Text = "1337"; Chat.WriteLine($"testTextView.Text(New): {testView.Text}"); } if (testWindow.FindView("testPowerBar", out PowerBarView testPowerBar)) { Chat.WriteLine($"testPowerBar.Pointer: {testPowerBar.Pointer.ToString("X4")}"); Chat.WriteLine($"testPowerBar.Value: {testPowerBar.Value}"); testPowerBar.Value = 0.1f; } } }); Chat.RegisterCommand("savesettings", (string command, string[] param, ChatWindow chatWindow) => { Settings.Save(); }); Chat.RegisterCommand("test", (string command, string[] param, ChatWindow chatWindow) => { Settings["DrawStuff"] = true; //DynelManager.LocalPlayer.Position += Vector3.Rotate(Vector3.Zero, DynelManager.LocalPlayer.Rotation.Forward, 90); /* * if (Targeting.Target == null) * Chat.WriteLine("No target"); * else * Chat.WriteLine(Targeting.Target.Identity); * * * if (Targeting.TargetChar == null) * Chat.WriteLine("No target or target isn't a char"); * else * Chat.WriteLine(Targeting.TargetChar.Identity); */ if (Spell.Find(85872, out Spell spell)) { Chat.WriteLine($"Drain Self No Target: {spell.MeetsUseReqs()}"); Chat.WriteLine($"Drain Self Self: {spell.MeetsSelfUseReqs()}"); Chat.WriteLine($"Drain Self No Target: {spell.MeetsUseReqs(Targeting.TargetChar)}"); } /* * foreach(Pet pet in DynelManager.LocalPlayer.Pets) * { * Chat.WriteLine(pet.Character != null ? pet.Character.Name : "No pet character found"); * Chat.WriteLine(pet.Type); * } */ //DevExtras.Test(); //if (DynelManager.LocalPlayer.Buffs.Find(215264, out Buff testBuff)) // testBuff.Remove(); /* * if (DynelManager.LocalPlayer.FightingTarget != null) * { * chatWindow.WriteLine(DynelManager.LocalPlayer.GetLogicalRangeToTarget(DynelManager.LocalPlayer.FightingTarget).ToString()); * * * if (Perk.Find("Capture Vigor", out Perk perk)) * { * chatWindow.WriteLine(perk.GetStat(Stat.AttackRange).ToString()); * chatWindow.WriteLine(perk.IsInRange(DynelManager.LocalPlayer.FightingTarget).ToString()); * } * }*/ }); _ipcChannel = new IPCChannel(1); _ipcChannel.RegisterCallback((int)IPCOpcode.Test, (sender, msg) => { TestMessage testMsg = (TestMessage)msg; Chat.WriteLine($"TestMessage: {testMsg.Leet} - {testMsg.Position}"); }); _ipcChannel.RegisterCallback((int)IPCOpcode.Empty, (sender, msg) => { Chat.WriteLine($"EmptyMessage"); }); Settings = new Settings("TestPlugin"); Settings.AddVariable("DrawStuff", false); Settings.AddVariable("AnotherVariable", 1911); Game.OnUpdate += OnUpdate; Game.TeleportStarted += Game_OnTeleportStarted; Game.TeleportEnded += Game_OnTeleportEnded; Game.TeleportFailed += Game_OnTeleportFailed; Game.PlayfieldInit += Game_PlayfieldInit; MiscClientEvents.AttemptingSpellCast += AttemptingSpellCast; //Network.N3MessageReceived += Network_N3MessageReceived; //Network.N3MessageSent += Network_N3MessageSent; //Network.PacketReceived += Network_PacketReceived; //Network.PacketSent += Network_PacketSent; Network.ChatMessageReceived += Network_ChatMessageReceived; Team.TeamRequest += Team_TeamRequest; Team.MemberLeft += Team_MemberLeft; Item.ItemUsed += Item_ItemUsed; NpcDialog.AnswerListChanged += NpcDialog_AnswerListChanged; //DynelManager.DynelSpawned += DynelSpawned; //DynelManager.CharInPlay += CharInPlay; } catch (Exception e) { Chat.WriteLine(e.Message); } }
private void OnDestroy() { _instance = null; }
private void Awake() { base.Awake(); _instance = this; }
public void QuickSupply() { if (GlobalLock.instance.CanGo) { GlobalLock.instance.GoNow(); } else { return; } GameObject obj2 = GameObjectUtil.InstantiateItemAsChildOf(this.quickSupplyUIPrefab, base.gameObject); obj2.GetComponent<PVEQuickSupply>().SetFleet(this.selectedFleet); this.supplyAllUI = obj2.GetComponent<OptionPanel>(); this.supplyAllUI.Cancel += delegate (object sender, EventArgs e) { this.UpdateFleet(); }; }
public void Selected(int index, string title, List <BeatmapInfo>[] St5, List <BeatmapInfo>[] Th2, List <BeatmapInfo>[] Th4, List <BeatmapInfo>[] Th6, List <BeatmapInfo>[] Pt1, bool[] filled, int bgaFrame, string bgaPath, string backPath) { Starlight5 = St5; Theater2 = Th2; Theater4 = Th4; Theater6 = Th6; Platinum1 = Pt1; CurBGAVal = bgaFrame; BGAPath = bgaPath; BackPath = backPath; titleText.text = title; artistText.text = null; authorText.text = null; for (int i = 0; i < 5; i++) { ModeBtn[i].interactable = false; ModeBtn[i].gameObject.GetComponent <Image>().color = Color.white; ModeBtn[i].gameObject.GetComponentInChildren <Text>().color = Color.black; if (filled[i]) { ModeBtn[i].interactable = true; } } for (int i = 0; i < 4; i++) { LevelBtn[i].interactable = false; LevelBtn[i].gameObject.GetComponent <Image>().color = GlobalTheme.ThemeColor(); LevelBtn[i].gameObject.GetComponentInChildren <Text>().color = GlobalTheme.ThemeContrastColor(); } animationObj.Play("SelectSong_SongSelected", 0, 0); if (!TitlePanel.activeSelf) { TitlePanel.SetActive(true); } if (!PeoplePanel.activeSelf) { PeoplePanel.SetActive(true); } if (!ModePanel.activeSelf) { ModePanel.SetActive(true); } if (!SongSelectedPrevious) { OptionPanel.SetActive(true); SongSelectedPrevious = true; } LevelSelectedPrevious = false; if (BeatmapIndexPanel.activeSelf) { BeatmapIndexPanel.SetActive(false); } if (lastButtonIdx != -1) { buttons[lastButtonIdx].GetComponent <Graphic>().color = GlobalTheme.ThemeColor(); buttons[lastButtonIdx].GetComponent <SongButton>().buttonText.color = GlobalTheme.ThemeContrastColor(); } lastButtonIdx = index; }