Exemple #1
0
    public void EndPlayerTurn()
    {
        GameManager.Instance.SelectAction(ActionType.None);
        CameraManager.instance.GetPlayerCamera.ResetPlayerCamera();
        currentTurnState = TurnState.EnemyTurn;
        OnEndPlayerTurn?.Invoke();

        currentEnemiesTurnCounter = 0;
        StartCoroutine("BetweenTurnsCoroutine");
    }
Exemple #2
0
 private void EndPlayerTurn()
 {
     OnEndPlayerTurn?.Invoke(this, null);
 }