private void Awake()
 {
     _creatorData            = GetComponent <ObstacleCreatorData>();
     _obstaclesInstantiate   = GetComponent <ObstaclesInstantiate>();
     _obstaclesCustomization = GetComponent <ObstaclesCustomization>();
 }
Exemple #2
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 private void Awake()
 {
     _creatorData = GetComponent <ObstacleCreatorData>();
 }