private void Awake()
 {
     _creatorData            = GetComponent <ObstacleCreatorData>();
     _obstaclesInstantiate   = GetComponent <ObstaclesInstantiate>();
     _obstaclesCustomization = GetComponent <ObstaclesCustomization>();
 }
Example #2
0
 private void Awake()
 {
     _creatorData = GetComponent <ObstacleCreatorData>();
 }