protected virtual void Dispose(bool disposing) { if (_disposed) { return; } if (disposing) { if (DepthStencilBuffer != null) { DepthStencilBuffer.Dispose(); } if (RenderTarget != null) { RenderTarget.Dispose(); } if (HMD != null) { HMD.Dispose(); } OVR.Shutdown(); } _disposed = true; }
protected override void Dispose(bool disposeManagedResources) { base.Dispose(disposeManagedResources); if (disposeManagedResources) { OVR.Shutdown(); } }
protected override void Dispose(bool disposeManagedResources) { base.Dispose(disposeManagedResources); if (disposeManagedResources) { // Release the HMD hmd.Dispose(); // Shutdown the OVR Library OVR.Shutdown(); } }