/// <summary> /// Commits any pending changes to a TextureSwapChain, and advances its current index /// </summary> /// <returns> /// Returns an ovrResult for which the return code is negative upon error. /// Failures include but aren't limited to: /// - Result.TextureSwapChainFull: ovr_CommitTextureSwapChain was called too many times on a texture swapchain without calling submit to use the chain. /// </returns> public OVRTypes.Result Commit() { if (Disposed) { throw new ObjectDisposedException("TextureSwapChain"); } return(OVR.CommitTextureSwapChain(Session, TextureSwapChainPtr)); }