Exemple #1
0
    void Start()
    {
        locomotion = GetComponent <OPC_Locomotion>();
        jump       = GetComponent <OPC_Jump>();
        capsule    = GetComponent <CapsuleCollider>();
        CameraObj  = GetComponent <OPC_MouseLook>().CameraObj;

        camera_initPos   = CameraObj.transform.localPosition;
        camera_crouchPos = new Vector3(camera_initPos.x, camera_initPos.y - crouchAmount, camera_initPos.z);
    }
 void Start()
 {
     locomotion = GetComponent <OPC_Locomotion>();
     jump       = GetComponent <OPC_Jump>();
 }