public override void setup(CaptureDevice i_cap) { Device d3d = this.size(SCREEN_WIDTH, SCREEN_HEIGHT); i_cap.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30.0f); INyARMarkerSystemConfig cf = new NyARMarkerSystemConfig(SCREEN_WIDTH, SCREEN_HEIGHT); d3d.RenderState.ZBufferEnable = true; d3d.RenderState.Lighting = false; d3d.RenderState.CullMode = Cull.CounterClockwise; this._ms = new NyARD3dMarkerSystem(cf); this._ss = new NyARDirectShowCamera(i_cap); this._rs = new NyARD3dRender(d3d, this._ms); this.mid = this._ms.addARMarker(AR_CODE_FILE, 16, 25, 80); // this.mid = this._ms.addPsARPlayCard(1,80); // this.mid = this._ms.addARMarker(new Bitmap("../../../../../data/hiro.png"), 16, 25, 80); // you can use PNG style marker too. //this.mid = this._ms.addNyIdMarker(0, 80);// For Id marker #0 //set View mmatrix this._rs.loadARViewMatrix(d3d); //set Viewport matrix this._rs.loadARViewPort(d3d); //setD3dProjectionMatrix this._rs.loadARProjectionMatrix(d3d); this._ss.start(); }
public CameraPnl1() { InitializeComponent(); this.CameraWidth = this.Width; this.CameraHeight = this.Height; CaptureDeviceList oCaptureDeviceList = new CaptureDeviceList(); MyCaptureDevice = oCaptureDeviceList[0]; MyCaptureDevice.SetCaptureListener(this); MyCaptureDevice.PrepareCapture((int)this.CameraWidth, (int)this.CameraHeight, 30.0f); INyARMarkerSystemConfig oMarkerSystemConfig = new NyARMarkerSystemConfig((int)this.CameraWidth, (int)this.CameraHeight); this.ARMarkerSystem = new NyARD3dMarkerSystem(oMarkerSystemConfig); this.ARCameraSensor = new NyARDirectShowCamera(MyCaptureDevice); this.MarkerID_Hiro = this.ARMarkerSystem.addARMarker(AR_CODE_FILE1, 16, 25, 80); this.MarkerID_KanJi = this.ARMarkerSystem.addARMarker(AR_CODE_FILE2, 16, 25, 80); this.MarkerID_VTT = this.ARMarkerSystem.addARMarker(AR_CODE_FILE3, 16, 25, 80); this.MarkerID_ABB = this.ARMarkerSystem.addARMarker(AR_CODE_FILE4, 16, 25, 80); this.Marker_Hello = this.ARMarkerSystem.addARMarker(AR_CODE_FILE5, 16, 25, 80); this.Loaded += CameraPnl1_Loaded; }
public override void setup(CaptureDevice i_cap) { Device d3d = this.size(SCREEN_WIDTH, SCREEN_HEIGHT); i_cap.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30.0f); INyARMarkerSystemConfig cf = new NyARMarkerSystemConfig(SCREEN_WIDTH, SCREEN_HEIGHT); d3d.RenderState.ZBufferEnable = true; d3d.RenderState.Lighting = false; d3d.RenderState.CullMode = Cull.CounterClockwise; this._ms = new NyARD3dMarkerSystem(cf); //recommended be NyARBufferType.BYTE1D_B8G8R8X8_32 or NyARBufferType.CS_BITMAP this._ss = new NyARDirectShowCamera(i_cap, NyARBufferType.OBJECT_CS_Bitmap); this._rs = new NyARD3dRender(d3d, this._ms); this.mid = this._ms.addARMarker(AR_CODE_FILE, 16, 25, 80); //set View mmatrix this._rs.loadARViewMatrix(d3d); //set Viewport matrix this._rs.loadARViewPort(d3d); //setD3dProjectionMatrix this._rs.loadARProjectionMatrix(d3d); this._ss.start(); //should be NyARBufferType.BYTE1D_B8G8R8X8_32 or NyARBufferType.CS_BITMAP this._raster = new NyARBitmapRaster(64, 64, NyARBufferType.OBJECT_CS_Bitmap); }
public MainWindow() { InitializeComponent(); CaptureDeviceList oCaptureDeviceList = new CaptureDeviceList(); MyCaptureDevice = oCaptureDeviceList[0]; MyCaptureDevice.SetCaptureListener(this); MyCaptureDevice.PrepareCapture(800, 600, 30.0f); INyARMarkerSystemConfig oMarkerSystemConfig = new NyARMarkerSystemConfig(800, 600); this.ARMarkerSystem = new NyARD3dMarkerSystem(oMarkerSystemConfig); this.ARCameraSensor = new NyARDirectShowCamera(MyCaptureDevice); this.MarkerID_Hiro = this.ARMarkerSystem.addARMarker(AR_CODE_FILE1, 16, 25, 80); this.MarkerID_KanJi = this.ARMarkerSystem.addARMarker(AR_CODE_FILE2, 16, 25, 80); this.MarkerID_VTT = this.ARMarkerSystem.addARMarker(AR_CODE_FILE3, 16, 25, 80); this.MarkerID_ABB = this.ARMarkerSystem.addARMarker(AR_CODE_FILE4, 16, 25, 80); this.Marker_Hello = this.ARMarkerSystem.addARMarker(AR_CODE_FILE5, 16, 25, 80); this.Loaded += MainWindow_Loaded; this.BtnPauseZm.Click += BtnPauseZm_Click; this.BtnStartZm.Click += BtnStartZm_Click; this.BtnClearZm.Click += BtnClearZm_Click; }
public MainWindow() { InitializeComponent(); CaptureDeviceList oCaptureDeviceList = new CaptureDeviceList(); MyCaptureDevice = oCaptureDeviceList[0]; MyCaptureDevice.SetCaptureListener(this); MyCaptureDevice.PrepareCapture(800, 600, 30.0f); INyARMarkerSystemConfig oMarkerSystemConfig = new NyARMarkerSystemConfig(800, 600); this.ARMarkerSystem = new NyARD3dMarkerSystem(oMarkerSystemConfig); this.ARMarkerSystem.ThresholdValue = Threshold; this.ARCameraSensor = new NyARDirectShowCamera(MyCaptureDevice); //public int addARMarker(INyARRgbRaster i_raster, int i_patt_resolution, int i_patt_edge_percentage, double i_marker_size) this.MarkerID_Hiro = this.ARMarkerSystem.addARMarker(AR_CODE_FILE1, 16, 25, 80); this.MarkerID_KanJi = this.ARMarkerSystem.addARMarker(AR_CODE_FILE2, 16, 25, 80); this.MarkerID_VTT = this.ARMarkerSystem.addARMarker(AR_CODE_FILE3, 16, 25, 80); this.MarkerID_ABB = this.ARMarkerSystem.addARMarker(AR_CODE_FILE4, 16, 25, 80); this.Marker_Hello = this.ARMarkerSystem.addARMarker(AR_CODE_FILE5, 16, 25, 80); this.Loaded += MainWindow_Loaded; this.BtnPauseZm.Click += BtnPauseZm_Click; this.BtnStartZm.Click += BtnStartZm_Click; this.BtnClearZm.Click += BtnClearZm_Click; }
private void setup(CaptureDevice i_cap) { Device d3d = this.size(SCREEN_WIDTH, SCREEN_HEIGHT); i_cap.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30.0f); INyARMarkerSystemConfig cf = new NyARMarkerSystemConfig(SCREEN_WIDTH, SCREEN_HEIGHT); d3d.RenderState.ZBufferEnable = true; d3d.RenderState.Lighting = false; d3d.RenderState.CullMode = Cull.CounterClockwise; this._ms = new NyARD3dMarkerSystem(cf); this._ss = new NyARDirectShowCamera(i_cap); this._rs = new NyARD3dRender(d3d, this._ms); this.mid = this._ms.addARMarker(AR_CODE_FILE, 16, 25, 80); this._rs.loadARViewMatrix(d3d); this._rs.loadARViewPort(d3d); this._rs.loadARProjectionMatrix(d3d); this._ss.start(); }
public MainWindow() { InitializeComponent(); CaptureDeviceList oCaptureDeviceList = new CaptureDeviceList(); MyCaptureDevice = oCaptureDeviceList[0]; //MyCaptureDevice.SetCaptureListener(this); MyCaptureDevice.PrepareCapture(800, 600, 30.0f); INyARMarkerSystemConfig cf = new NyARMarkerSystemConfig(800, 600); this._ms = new NyARD3dMarkerSystem(cf); this.mid = this._ms.addARMarker(AR_CODE_FILE, 16, 25, 80); this._ss = new NyARDirectShowCamera(MyCaptureDevice); this.Loaded += MainWindow_Loaded; }
public override void setup(CaptureDevice i_cap) { Device d3d = this.size(SCREEN_WIDTH, SCREEN_HEIGHT); i_cap.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30.0f); INyARNftSystemConfig cf = new NyARNftSystemConfig(File.OpenRead(cparam_file), SCREEN_WIDTH, SCREEN_HEIGHT); d3d.RenderState.ZBufferEnable = true; d3d.RenderState.Lighting = false; d3d.RenderState.CullMode = Cull.CounterClockwise; this._ms = new NyARD3dNftSystem(cf); this._ss = new NyARDirectShowCamera(i_cap); this._rs = new NyARD3dRender(d3d, this._ms); this.mid = this._ms.addNftTarget(fset3file, 160); //set View mmatrix this._rs.loadARViewMatrix(d3d); //set Viewport matrix this._rs.loadARViewPort(d3d); //setD3dProjectionMatrix this._rs.loadARProjectionMatrix(d3d); this._ss.start(); }
public SimpleLiteMain(Form i_form, CaptureDevice i_dev) { //setup camera i_dev.PrepareCapture(SCREEN_WIDTH, SCREEN_HEIGHT, 30.0f); //setup form i_form.ClientSize = new Size(SCREEN_WIDTH, SCREEN_HEIGHT); //setup AR INyARMarkerSystemConfig cf = new NyARMarkerSystemConfig(SCREEN_WIDTH, SCREEN_HEIGHT); this._ms = new NyARD3dMarkerSystem(cf); this._ss = new NyARDirectShowCamera(i_dev); this.mid = this._ms.addARMarker(AR_CODE_FILE, 16, 25, 80); //setup directx //3dデバイスを準備する this._d3d = NyARD3dUtil.createD3dDevice(i_form); this._d3d.RenderState.ZBufferEnable = true; this._d3d.RenderState.Lighting = false; //ビューポートとビューの位置 this._d3d.Transform.View = NyARD3dUtil.getARView(); this._d3d.Viewport = NyARD3dUtil.getARViewPort(SCREEN_WIDTH, SCREEN_HEIGHT); //Projectionの設定 this._ms.setProjectionMatrixClipping(10, 10000); Matrix pm = new Matrix(); NyARD3dUtil.toCameraFrustumRH(this._ms.getARParam(), 10, 10000, ref pm); this._d3d.Transform.Projection = pm; //カラーキューブの描画インスタンス this._cube = new ColorCube(this._d3d, 40); //背景サーフェイスを作成 this._surface = new NyARD3dSurface(this._d3d, SCREEN_WIDTH, SCREEN_HEIGHT); }