public void destroyDialog() { if (LayerOwner != null) { LayerOwner.removeDialog(transform.name); } if (DlgManagerOwner != null) { DlgManagerOwner.RemoveDialog(transform.name); } OnDlgDestroy(); notify("OnDlgDestroy"); GameObject.Destroy(gameObject); }
public bool removeDialog(string dlgName) { return(m_owner.removeDialog(dlgName)); }